Book Reviews

Orson Scott Card – Ender’s Saga

The Ender’s Game series (often referred to as the Ender saga and also the Enderverse) is a series of science fiction books written by American author Orson Scott Card. The series started with the 1977 novelette Ender’s Game, which was later expanded into the 1985 novel of the same title. It currently consists of sixteen novels, thirteen short stories, 47 comic issues, an audioplay, and a film. The first two novels in the series, Ender’s Game and Speaker for the Dead, each won both the Hugo[1][2] and Nebula[1][3] Awards, and were among the most influential novels of the 1980s.

The series is set in a future where mankind is facing annihilation by an aggressive alien society, an insect-like race known formally as “Formics”, but more colloquially as “Buggers”. The series protagonist, Andrew “Ender” Wiggin, is one of the child soldiers trained at Battle School (and eventually Command School) to be the future leaders for the protection of Earth.

 

1 Ender’s Game 1977 ref ISBN: 0-812-51349-5 Nebula Award winner, 1985;Hugo Award winner, 1986;Locus Award nominee, 1986
2 Speaker for the Dead 1986 Nebula Award winner, 1986;Hugo & Locus Awards winner, 1987;Campbell Award nominee, 1987
3 Xenocide 1991 Hugo and Locus Awards nominee, 1992
4 Children of the Mind 1996
5 Ender’s Shadow 1999 Shortlisted for a Locus Award, 2000
6 Shadow of the Hegemon 2001 Shortlisted for a Locus Award, 2002

Ender’s Game (ISBN 9780765337320): An alien species is poised for a final assault. The survival of humanity depends on a military genius who can defeat the aliens. But who? Ender Wiggin. Brilliant. Ruthless. Cunning. A tactical and strategic master. And a child. Recruited for military training by the world government, Ender’s childhood ends the moment he enters his new home: Battle School. Among the elite recruits Ender proves himself to be a genius among geniuses. He excels in simulated war games. But is the pressure and loneliness taking its toll on Ender? Simulations are one thing. How will Ender perform in real combat conditions? After all, Battle School is just a game. Isn’t it?

Ender In Exile (ISBN 9780765376251): At the close of Ender’s Game , Ender Wiggin knows that he cannot live on Earth. He has become far more than just a boy who won a game: He is the Savior of Earth, a hero, a military genius whose allegiance is sought by every nation of the newly shattered Earth Hegemony.He is offered the choice of living as a pawn-or he can join the colony ships and go out to settle one of the new worlds won in the war.Ender chooses the stars. With his sister, Valentine, he takes passage aboard a fast ship to Colony One. The voyage will take two subjective years… and when Ender arrives, he will become governor of the new world. Meanwhile, he is under the command of the ship’s captain: a man with ambitions, a man who finds it unthinkable that he would be ruled by a twelve-year-old boy. Admiral Morgan doesn’t understand what Ender Wiggin is. But he will.

Speaker for the Dead (ISBN 9780312853259): In the aftermath of his terrible war, Ender Wiggin disappeared, and a powerful voice arose: The Speaker for the Dead, who told the true story of the Bugger War.

Now, long years later, a second alien race has been discovered, but again the aliens’ ways are strange and frightening…again, humans die. And it is only the Speaker for the Dead, who is also Ender Wiggin the Xenocide, who has the courage to confront the mystery…and the truth.

Speaker for the Dead, the second novel in Orson Scott Card’s Ender Quintet, is the winner of the 1986 Nebula Award for Best Novel and the 1987 Hugo Award for Best Novel.

Xenocide (ISBN 9780312861872): The war for survival of the planet Lusitania will be fought in the hearts of a child named Gloriously Bright.

On Lusitania, Ender found a world where humans and pequininos and the Hive Queen could all live together; where three very different intelligent species could find common ground at last. Or so he thought.

Lusitania also harbors the descolada, a virus that kills all humans it infects, but which the pequininos require in order to become adults. The Starways Congress so fears the effects of the descolada, should it escape from Lusitania, that they have ordered the destruction of the entire planet, and all who live there. The Fleet is on its way, and a second xenocide seems inevitable.

Children of the Mind (ISBN 9780765304742): The planet Lusitania is home to three sentient species: the Pequeninos; a large colony of humans; and the Hive Queen, brought there by Ender. But once against the human race has grown fearful; the Starways Congress has gathered a fleet to destroy Lusitania.Jane, the evolved computer intelligence, can save the three sentient races of Lusitania. She has learned how to move ships outside the universe, and then instantly back to a different world, abolishing the light-speed limit. But it takes all the processing power available to her, and the Starways Congress is shutting down the Net, world by world.Soon Jane will not be able to move the ships. Ender’s children must save her if they are to save themselves.

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